Cornelia Castle and town on the world map in Final Fantasy 1

Cornelia & Garland

A complete FF1 Pixel Remaster walkthrough for Chapter 1. Learn how to equip your party in Cornelia, defeat Garland in the Chaos Shrine, and rescue Princess Sarah.

Quick Guide

Key Objectives

  • Meet the King in Cornelia Castle
  • Purchase equipment and magic at shops
  • Level up to 2-3 fighting outside town
  • Enter the Chaos Shrine to save Princess Sarah
  • Defeat Garland in the Temple of Chaos

Chapter Boss

HP: 212
Difficulty: Easy
Rewards:
  • Longsword
20-30 minutes Level 1 - 3

Chapter 1 Walkthrough

Choosing Your Party

Your first and most important decision is choosing your four-person party. This selection dictates your combat style, spell access, and equipment options for the entire game.


For a detailed breakdown of each class and our recommended party builds, check out the Final Fantasy 1 Beginners Guide.

Town of Cornelia in Final Fantasy I Chapter 1

Your adventure in the Final Fantasy 1 Pixel Remaster begins as soon as you gain control of your party, standing on the world map just south of Cornelia. Walk directly north into the town. Don’t explore the world map just yet - at level 1 with no equipment, even basic enemies can destroy your party.

Equip Your Party

With 500 Gil starting money, you can afford most essential equipment. Head to the weapon shop in the eastern part of town first. Purchase weapons based on your party composition:

Next, visit the armor shop in the western part of town. Armor prices vary significantly, so prioritize your front-line fighters:

  • Buy Chain Mail (65 Gil) for your Warrior - the best early defense
  • Buy Leather Armor (40 Gil) for Thieves, Monks, and Red Mages

Purchase Essential Magic and Items

The magic shops are in the northern section of Cornelia. Each Level 1 spell costs 50 Gil, making them quite affordable:

  • White/Red Mages: Buy Cure (50 Gil) - absolutely essential for survival
  • Black/Red Mages: Buy Fire (50 Gil) - your primary damage spell
  • Consider: Sleep (50 Gil) is excellent for disabling enemies
  • Consider: Protect (50 Gil) can reduce physical damage significantly

Visit the item shop near the center of town. With Potions at 40 Gil each and your remaining budget, you should stock up:

  • 8-10 Potions (40 Gil each) - Buy as many as your remaining Gil allows
  • Sleeping Bag (50 Gil) - Cheaper than the Inn for field healing
  • Phoenix Down (500 Gil) - Too expensive for now, skip it
  • Save some Gil for the Inn (30 Gil per rest)
Shopping Strategy

With 500 Gil, a balanced party can typically afford: weapons (20-32 Gil), armor (100-150 Gil), 2-4 spells (100-200 Gil), and a stock of Potions. You might even have enough for a Sleeping Bag (50 Gil) for field healing.

Visit Cornelia Castle

Cornelia Castle in Final Fantasy I Chapter 1

Walk to the northwestern part of town to find Cornelia Castle. Enter through the main gates. You’ll notice several locked doors and treasure chests - ignore these for now as you need the Mystic Key (obtained in Chapter 3).

Navigate to the throne room in the center of the castle. Approach King Cornelia and speak with him. He’ll explain that his daughter, Princess Sarah, has been kidnapped by Garland, a knight who once served the kingdom but has now turned to darkness. The King begs you to rescue her from the Chaos Shrine to the north.


Preparing for Battle

Level Up Outside Town

Fighting enemies outside Cornelia in Final Fantasy I Chapter 1

Leave Cornelia and prepare for your first battles. Stay close to town so you can quickly retreat to the Inn.

Target the enemies on the grasslands immediately surrounding Cornelia:

  • Goblins (8 HP) - Your easiest targets, perfect for level 1.
  • Wolves (20 HP) - Slightly tougher but manageable.
  • Crazy Horses (64 HP) - Avoid these at level 1; they are much easier at level 2+.

Battle until all party members reach level 2. This typically takes 5-8 battles and dramatically increases your survivability. If you want to make the upcoming boss fight trivial, continue grinding to level 3.

Auto-Battle

Use the auto-battle feature to speed through these early battles. Your party will repeat their last actions, perfect for grinding weak enemies. This and other quality-of-life features are covered in more detail in our Beginners Guide.


The Chaos Shrine

Journey to the Shrine

The Chaos Shrine exterior in Final Fantasy I Chapter 1

Before heading out, rest at the Inn. Exit Cornelia through the north gate, cross the bridge, and follow the path northwest to the large, ominous shrine.

On your way, you’ll encounter new enemies like Skeletons (weak to Fire) and Ghouls, which can paralyze your party members. Focus them down quickly.

Inside the Chaos Shrine

The layout is a straightforward central path with small rooms on either side. The side rooms contain a Leather Cap and 2 Potions. Proceed north through the central hall to find Garland.

Garland at the altar in Final Fantasy I Chapter 1

Before stepping forward to trigger the boss battle, heal your party with Potions or Cure.


Garland boss sprite
Boss Fight

Garland

HP: 212 Easy Level: 3+
Weak to None Chaos Shrine

Garland is a straightforward physical attacker dealing 15-25 damage per turn. Have your fighters attack while your Black Mage opens with Fire for guaranteed damage. Your White Mage should heal anyone who drops below 30 HP immediately.


After the Battle

Return to Cornelia

Rescue of Princess Sarah in Final Fantasy I Chapter 1

After defeating Garland, speak with Princess Sarah. You are then automatically transported back to Cornelia Castle. In the throne room, the King thanks you profusely. As a reward, he will repair the northern bridge, and Princess Sarah will give you the Lute, a key item that will be crucial.

Receiving the Lute in Final Fantasy I Chapter 1

Prepare for Chapter 2

Chapter complete screen in Final Fantasy I Chapter 1

The difficulty spike between Chapter 1 and 2 is significant. Before crossing the newly repaired bridge:

  • Grind to level 4 if you haven’t already.
  • Ensure everyone has the best available equipment.
  • Consider buying a Tent (160 Gil) for healing during long journeys.

Shops

Weapons - Cornelia

WeaponPriceAttackClasses
Nunchaku8 Gil 12
Monk
Knife4 Gil 5
WarriorThiefRed MageWhite Mage
Staff4 Gil 6
WarriorRed MageWhite MageBlack Mage
Rapier8 Gil 9
WarriorThiefRed Mage
Hammer8 Gil 9
WarriorWhite Mage

Armour - Cornelia

ArmourPriceDefenseClasses
Clothes8 Gil 1
All Classes
Leather Armor40 Gil 4
WarriorThiefMonkRed Mage
Chain Mail65 Gil 15
WarriorRed Mage

Black Magic - Cornelia

SpellPriceLevelClasses
Fire50 Gil1
Black MageRed Mage
Sleep50 Gil1
Black MageRed Mage
Focus50 Gil1
Black MageRed Mage
Thunder50 Gil1
Black MageRed Mage

White Magic - Cornelia

SpellPriceLevelClasses
Cure50 Gil1
White MageRed Mage
Dia50 Gil1
White Mage
Protect50 Gil1
White MageRed Mage
Blink50 Gil1
White Mage

Enemies

Enemy HP Attack Defense Weaknesses Rewards Location #
Goblin enemy sprite Goblin
8 4 4
N/A
6 EXP
6 Gil
Potion (5%)
Cornelia Area 001
Goblin Guard enemy sprite Goblin Guard
16 8 6
N/A
18 EXP
18 Gil
Potion (5%)
Cornelia Area, Chaos Shrine 002
Wolf enemy sprite Wolf
20 8 0
N/A
24 EXP
6 Gil
Cornelia Area 003
Crazy Horse enemy sprite Crazy Horse
64 10 2
N/A
63 EXP
15 Gil
Potion (5%)
Pravoka Area 004
Skeleton enemy sprite Skeleton
10 10 0
Fire Dia
9 EXP
3 Gil
Echo Grass (5%)
Chaos Shrine 005
Black Widow enemy sprite Black Widow
28 10 0
N/A
30 EXP
8 Gil
Chaos Shrine 006
Gigas Worm enemy sprite Gigas Worm
56 17 8
Fire
63 EXP
15 Gil
Pravoka Area 007
Warg Wolf enemy sprite Warg Wolf
72 14 0
N/A
93 EXP
22 Gil
Antidote (5%)
Elfheim Area 008
Werewolf enemy sprite Werewolf
68 14 6
N/A
135 EXP
67 Gil
Marsh Cave 009
Zombie enemy sprite Zombie
20 10 0
Fire Dia
24 EXP
12 Gil
Staff (5%)
Chaos Shrine 010
Ghoul enemy sprite Ghoul
48 8 6
Fire Dia
93 EXP
50 Gil
Chaos Shrine 011
Garland enemy sprite Garland
212 15 8
N/A
130 EXP
250 Gil
Longsword (Rare Drop)
Chaos Shrine 012

Treasure

Chaos Shrine

  • Leather Cap (Southwest room)
  • Potion (Northwest room)
  • Tent (Northwest room)

Bosses

Boss

Garland

Garland boss sprite
Location: Chaos Shrine
Level: 3+
Difficulty: Easy

Strategy

Weaknesses: None
Resistances: None

Garland

Garland is a straightforward physical attacker dealing 15-25 damage per turn. Have your fighters attack while your Black Mage opens with Fire for guaranteed damage.


Your White Mage should heal anyone who drops below 30 HP immediately.

Boss Stats

HP
212
Attack
15
Defense
8
Accuracy
27
Agility
6
Intellect
12
Evasion
12
Mag Def
64

Rewards

EXP: 130
GIL: 250
Drops: Longsword