Mirage Tower and Flying Fortress in Final Fantasy 1

Mirage Tower & Flying Fortress

In our FF1 Pixel Remaster guide for Chapter 11, use the Chime to enter the Mirage Tower, find the Adamantite in the Flying Fortress, and defeat the Fiend of Wind, Tiamat.

Quick Guide

Key Objectives

  • Fly to the large desert northwest of Lufenia
  • Use the Chime to enter the Mirage Tower
  • Defeat the Blue Dragon and use the Warp Cube
  • Explore the 5-floor Flying Fortress
  • Find the Adamantite to forge the Excalibur
  • Defeat Tiamat and restore the final Wind Crystal

Chapter Bosses (2)

HP: 454
Difficulty: Medium
Rewards:
  • Warp Cube access
2 hours 30 minutes Level 35 - 40

Chapter 11 Walkthrough

The Mirage Tower rising from the desert sands

With the Chime from Lufenia, you can finally enter the domain of the final fiend in your Final Fantasy 1 Pixel Remaster adventure. Fly your airship to the large desert located on the northeastern continent. In its center, you will find the shimmering Mirage Tower.


The Mirage Tower

This three-story tower is the gateway to the Flying Fortress. The enemies here are powerful, but the treasure is some of the best in the game.

  • Floor 1: The central room contains a trove of treasure, including the Aegis Shield and a Healing Helm, which allows any character to cast Heal when used as an item.
  • Floor 2: This floor contains another large haul of treasure. Be sure to collect the Sun Blade, which is powerful against undead enemies, and the Dragon Mail for your Knight.

At the top of the tower on the third floor, you will face a powerful Blue Dragon guarding a teleporter.

Blue Dragon boss sprite
Boss Fight

Blue Dragon

HP: 454 Medium Level: 36+
Weak to N/A Mirage Tower F3

The Blue Dragon hits hard with physical attacks and its Thunder breath. It resists Lightning, so focus on physical damage. Buff your strongest fighters with Haste and Temper from Elfheim. Your White Wizard should be ready with Curaga or use the Healing Helm to conserve MP.

After defeating the dragon, use the Warp Cube (obtained from the Waterfall Cavern) to teleport to the Flying Fortress. Make sure your party is fully healed before you do so!


The Flying Fortress

The high-tech interior of the Flying Fortress

You’ll arrive in a high-tech dungeon floating in the sky. This is the final elemental shrine and is filled with powerful robotic and magical enemies. Your goal is to reach the fifth floor to confront Tiamat. Along the way, you will find the last essential treasures of your journey.

  • Key Treasures: Be sure to find the Adamantite (which can be forged into the legendary Excalibur), another Ribbon, and Sasuke’s Blade for your Ninja.
Warning: Optional Superboss

On the long bridge of the 5th floor, there is a very rare chance to encounter Warmech, the game’s secret superboss. It is far more powerful than Tiamat. Unless you are specifically hunting it, it’s best to save frequently and be prepared to flee or reset if you encounter it unexpectedly. Defeating it requires maxed-out buffs and your most powerful spells.

At the end of the fifth floor, you’ll find the Fiend of Wind.

Tiamat boss sprite
Boss Fight

Tiamat

HP: 2400 Very Hard Level: 38+
Weak to N/A Flying Fortress F5

Tiamat has no elemental weaknesses and resists all four primary elements. She unleashes powerful breath attacks like Blaze, Icestorm, and Thunderbolt. Your priority is defense: cast NulAll from Gaia or the individual Nul-element spells. Once buffered, use Haste and Temper on your fighters and attack relentlessly. Non-elemental magic like Flare and Holy are your best magical options.


Wind’s Caress

The Wind Crystal being restored after defeating Tiamat

With Tiamat’s defeat, the Wind Crystal is restored, and the winds of the world are calmed. All four crystals now shine with their restored light.


Forging the Ultimate Weapon

Before proceeding to the finale, you have one crucial task remaining. With the Adamantite you found in the Flying Fortress, you can now forge the most legendary sword in the game.

The dwarf blacksmith forging Excalibur from Adamantite

Fly your airship back to Mount Duergar (the Dwarf Cave) from Chapter 4. Navigate to the northern room where you’ll find Smyth, the master blacksmith. Speak with him while carrying the Adamantite, and he will offer to forge it into the legendary Excalibur.

The Excalibur is one of the most powerful weapons in Final Fantasy 1, with exceptional attack power and the ability to deal critical hits more frequently. This sword will be invaluable for the final battles ahead. Make sure to equip it on your Knight immediately.

With the ultimate weapon now in your possession, your quest is nearing its end. It is time to return to where it all began: the Chaos Shrine.

Enemies

Enemy HP Attack Defense Weaknesses Rewards Location #
Rhyos enemy sprite Rhyos
350 40 18
Ice
4,584 EXP
5,000 Gil
Power Staff (5%)
Chaos Shrine (Past) 120
Death Eye enemy sprite Death Eye
360 120 60
Dia
1 EXP
1 Gil
Elixir (5%)
Chaos Shrine (Past) 121
Purple Worm enemy sprite Purple Worm
448 65 10
N/A
4,344 EXP
1,000 Gil
Chaos Shrine (Past) 122
Iron Golem enemy sprite Iron Golem
304 93 100
N/A
6,717 EXP
3,000 Gil
Chaos Shrine (Past) 123

Treasure

Mirage Tower

  • Tent (F1)
  • Aegis Shield (F1)
  • Vorpal Sword (F1)
  • Healing Helm (F1)
  • Thor's Hammer (F2)
  • Sun Blade (F2)
  • Dragon Mail (F2)
  • 2750 Gil (F1)
  • 18010 Gil (F1)
  • 13000 Gil (F2)

Flying Fortress

  • Razer (F1)
  • Protect Ring (F1)
  • Healing Helm (F1)
  • Adamantite (F2)
  • Diamond Gloves (F2)
  • Ribbon (F2)
  • Diamond Shield (F2)
  • White Robe (F2)
  • Black Robe (F2)
  • Sasuke's Blade (F3)
  • Protect Cloak (F3)
  • 9900 Gil (F1)
  • 4150 Gil (F1)
  • 13000 Gil (F2)
  • 9000 Gil (F3)

Bosses

Boss

Blue Dragon

Blue Dragon boss sprite
Location: Mirage Tower F3
Level: 36+
Difficulty: Medium

Strategy

Weaknesses: N/A
Resistances: Lightning

Blue Dragon

The Blue Dragon is a powerful gatekeeper with a strong physical attack and a dangerous party-wide Thunderbolt breath attack. It is resistant to Lightning damage, so spells like Thundaga are ineffective.


Your strategy should be purely physical. Use Haste and stack Temper on your Knight and Master/Ninja. The Blue Dragon has a large HP pool, so the fight may take a few rounds. Your White Wizard should focus on party healing with Curaga or Healaga to recover from Thunderbolt.

Boss Stats

HP
454
Attack
92
Defense
20
Accuracy
86
Agility
48
Intellect
28
Evasion
96
Mag Def
200

Rewards

EXP: 3274
GIL: 2000
Drops: Warp Cube access
Boss

Tiamat

Tiamat boss sprite
Location: Flying Fortress F5
Level: 38+
Difficulty: Very Hard

Strategy

Weaknesses: N/A
Resistances: Fire, Ice, Lightning, Earth

Tiamat

Tiamat, the Fiend of Wind, is a multi-headed dragon that resists all four main elements and has no weaknesses. She attacks with a barrage of powerful breath weapons like Thunderbolt, Icestorm, and Blaze.


This is a defensive battle. Your first priority is to cast protective spells. NulAll is the best option, but casting the individual NulShock, NulFrost, and NulBlaze also works. Once your defenses are set, use the classic Haste and Temper combination on your physical attackers. Your Wizards should use their most powerful non-elemental spells: Flare for the Black Wizard and Holy for the White Wizard. Keep your HP high and attack relentlessly once your buffs are in place.

Boss Stats

HP
2400
Attack
53
Defense
80
Accuracy
80
Agility
36
Intellect
45
Evasion
72
Mag Def
200

Rewards

EXP: 5496
GIL: 6000
Drops: Wind Crystal restored