The Citadel of Trials and Bahamut's lair in Final Fantasy 1

Citadel of Trials & Class Change

In our FF1 Pixel Remaster guide for Chapter 7, navigate the Citadel of Trials, claim the Rat's Tail, prove your courage to Bahamut, and unlock powerful advanced job classes.

Quick Guide

Key Objectives

  • Fly to the Citadel of Trials in the northeast
  • Navigate through the teleporter puzzle on the second floor
  • Collect powerful treasures like the Gauntlets and Ice Brand
  • Defeat the Dragon Zombies and claim the Rat's Tail from the chest
  • Fly to the Cardia Islands and find Bahamut, King of Dragons
  • Present the Rat's Tail to receive your Class Change

Chapter Boss

HP: 268
Difficulty: Medium
Rewards:
  • Rat's Tail (Key Item)
1 hour 30 minutes Level 24 - 28

Chapter 7 Walkthrough

With the airship, the world of your Final Fantasy 1 Pixel Remaster adventure is now open. Before hunting the next Fiend, it’s time to unlock your party’s true potential. Your destination is the Citadel of Trials, located on the eastern peninsula of the northern continent. The airship cannot land nearby, so you must land it elsewhere, board your ship, sail to the river near the citadel, and use the Canoe to reach its entrance.


The Citadel of Trials

The teleporter puzzle inside the Citadel of Trials

The Citadel is a unique dungeon that tests your wits rather than your strength. After entering and sitting on the throne, you’ll be transported to the second floor, a confusing maze of teleporters. Follow the correct sequence to navigate through.

On the third floor, you’ll find a hallway filled with incredible treasure. Be sure to collect everything, especially these key items:

  • Gauntlets: Can be used as an item in battle to cast Thundara for free.
  • Ice Brand: A powerful sword with the Ice element.
  • Ruby Armlet: A strong piece of armor for any class.

At the end of the hall, you’ll find a throne room guarded by two Dragon Zombies.

Dragon Zombie boss sprite
Boss Fight

Dragon Zombie

HP: 268 Medium Level: 24+
Weak to Fire, Dia Citadel of Trials F3

These undead dragons are powerful, but they share the same weaknesses as other undead. They are highly vulnerable to Fire and Dia magic. A single casting of Firaga or Diaga can severely wound or defeat them outright. Have your fighters attack to finish them off.


The King of Dragons

Claiming the Rat's Tail from the chest in the throne room

After defeating the guardians, open the chest in the throne room to receive the Rat’s Tail, proof of your courage. Once you have it, sit on the throne to exit the Citadel and return to your airship.

Fly to the Cardia Islands, a chain of islands in the northern sea. Explore the caves until you find the throne room of Bahamut, the King of Dragons.

Presenting the Rat's Tail to King Bahamut

Present the Rat’s Tail to Bahamut. Impressed by your bravery, he will bestow upon you his ultimate blessing, unlocking the advanced forms of your job classes.


Class Change

The party undergoing the Class Change

This is one of the most significant power-ups in the game. Your characters will transform:

  • WarriorKnight: Can now use low-level White Magic and equip the best swords and armor.
  • ThiefNinja: Can now use low-level Black Magic and equip almost any weapon and armor, becoming a versatile fighter.
  • MonkMaster: Receives a massive boost to unarmed damage and natural defense.
  • Red MageRed Wizard: Gains access to higher-level White and Black Magic.
  • White MageWhite Wizard: Can learn the most powerful healing and holy magic.
  • Black MageBlack Wizard: Can learn the most devastating offensive magic.
Time to Go Shopping!

Your newly promoted characters can now learn spells they couldn’t before. Before proceeding, fly back to the towns you’ve visited (Melmond, Crescent Lake, Elfheim) to purchase new magic for your Knight, Ninja, and Wizards.

With your newfound power, you are now ready to hunt down the Fiend of Water.

Shops

No new shops are available in this chapter.

Enemies

Enemy HP Attack Defense Weaknesses Rewards Location #
Desert Baretta enemy sprite Desert Baretta
352 98 48
N/A
2,610 EXP
1 Gil
Ryukahn Desert 076
Sabertooth enemy sprite Sabertooth
200 24 8
N/A
843 EXP
500 Gil
Citadel of Trials Area 077
Wyvern enemy sprite Wyvern
212 30 12
N/A
1,163 EXP
50 Gil
Lufenia Area 078
Wyrm enemy sprite Wyrm
260 40 22
N/A
1,218 EXP
502 Gil
Dragon Caves Area 079
Manticore enemy sprite Manticore
164 22 8
N/A
1,317 EXP
650 Gil
Tent (5%)
Dragon Caves Area 080
Baretta enemy sprite Baretta
256 60 38
N/A
1,428 EXP
300 Gil
Ryukahn Desert 081
Basilisk enemy sprite Basilisk
196 30 20
N/A
1,977 EXP
658 Gil
Gold Needle (5%)
Citadel of Trials Area 082
Allosaurus enemy sprite Allosaurus
480 65 10
N/A
3,387 EXP
502 Gil
Strength Tonic (5%)
Ryukahn Desert 083
Weretiger enemy sprite Weretiger
160 30 16
N/A
780 EXP
780 Gil
Sleeping Bag (5%)
Citadel of Trials Area 084
Sand Worm enemy sprite Sand Worm
200 46 14
N/A
2,683 EXP
900 Gil
Ryukahn Desert 085
Minotaur Zombie enemy sprite Minotaur Zombie
224 40 14
Fire Dia
1,050 EXP
1,050 Gil
Great Axe (5%)
Citadel of Trials 086
King Mummy enemy sprite King Mummy
188 43 24
Fire Dia
984 EXP
1,000 Gil
Citadel of Trials 087
Medusa enemy sprite Medusa
68 20 10
N/A
699 EXP
699 Gil
Citadel of Trials 088
Rakshasa enemy sprite Rakshasa
110 20 30
N/A
603 EXP
800 Gil
Citadel of Trials 089
Clay Golem enemy sprite Clay Golem
176 64 7
N/A
1,257 EXP
800 Gil
Potion (5%)
Citadel of Trials 090
Nightmare enemy sprite Nightmare
200 30 24
Dia
1,272 EXP
700 Gil
Citadel of Trials 091
Dragon Zombie enemy sprite Dragon Zombie
268 56 30
Fire Dia
2,331 EXP
999 Gil
Citadel of Trials 092

Treasure

Citadel of Trials

  • Gauntlets (F3, guarded by Clay Golem)
  • Healing Staff (F3)
  • Ruby Armlet (F3)
  • Ice Brand (F3)
  • Steel Gloves (F3)
  • Cottage (F3)
  • 1455 Gil (F3)
  • 7340 Gil (F3)

Cardia Islands

  • Tent (Dragon Caves)
  • Gold Needle (Dragon Caves)
  • Dry Ether (Dragon Caves)
  • Elixir (Dragon Caves)
  • 500 Gil (Dragon Caves)
  • Cottage (Dragon Caves)
  • X-Potion (Dragon Caves)
  • 9500 Gil (Dragon Caves)
  • 2750 Gil (Dragon Caves)
  • 1520 Gil (Dragon Caves)
  • 2000 Gil (Dragon Caves)
  • 1455 Gil (Dragon Caves)

Bosses

Boss

Dragon Zombie

Dragon Zombie boss sprite
Location: Citadel of Trials F3
Level: 24+
Difficulty: Medium

Strategy

Weaknesses: Fire, Dia
Resistances: Ice, Stone, Paralysis, Poison, Darkness, Sleep, Silence, Confusion, Mind

Dragon Zombie

The Dragon Zombie is a powerful undead foe, but it carries the standard undead weaknesses. The battle is a fixed encounter against two of them.


Their high HP and strong physical attacks can be dangerous, but they are extremely vulnerable to Fire and Dia magic. A single powerful spell like Firaga from a Black Mage or Diaga from a White Mage can end the fight almost instantly. If you lack these spells, Fira and Diara are also highly effective. Have your physical fighters focus their attacks on one dragon at a time to quickly reduce the number of incoming attacks.

Boss Stats

HP
268
Attack
56
Defense
30
Accuracy
67
Agility
12
Intellect
26
Evasion
24
Mag Def
135

Rewards

EXP: 2331
GIL: 999
Drops: Rat's Tail (Key Item)