The Sunken Shrine underwater and the port town of Onrac in Final Fantasy 1

Sunken Shrine & Kraken

Our FF1 Pixel Remaster guide for Chapter 9 covers the town of Onrac, the sprawling Sunken Shrine, finding the Rosetta Stone, and defeating the Fiend of Water, Kraken.

Quick Guide

Key Objectives

  • Fly to the port town of Onrac
  • Use the Oxyale to take the submarine to the Sunken Shrine
  • Explore the upper floors to find the Rosetta Stone
  • Collect powerful Diamond equipment and a second Ribbon
  • Navigate the lower floors to reach the Water Crystal
  • Defeat Kraken, the Fiend of Water

Chapter Boss

HP: 1800
Difficulty: Very Hard
Rewards:
  • Water Crystal restored
2 hours 30 minutes Level 30 - 34

Chapter 9 Walkthrough

The port town of Onrac

With the Oxyale from your last adventure, you can now explore the ocean depths. The next leg of your Final Fantasy 1 Pixel Remaster journey takes you to the port town of Onrac, located on the coast of the large western continent. Fly your airship there and prepare for one of the game’s largest dungeons.


The Sunken Shrine

The beautiful but dangerous interior of the Sunken Shrine

In Onrac, you can purchase new Level 7 spells for your Wizards. When you’re ready, speak to the girl standing by the dock. Seeing that you have the Oxyale, she will let you use her submarine to descend to the Sunken Shrine.

This dungeon is massive and filled with treasure. Your first goal should be to explore the upper floors. From your starting point on the third floor, take the stairs leading up.

The Treasure Floors & Rosetta Stone

The upper floors (F4 and F5) are a treasure trove. You’ll find a full set of powerful Diamond equipment for your Knight and, most importantly, the Rosetta Stone in a chest on the 5th floor. This key item is essential for understanding the Lufenian language later on. The 5th floor is also home to friendly mermaids who will offer you snippets of lore.

Finding the crucial Rosetta Stone in the Sunken Shrine
A Second Ribbon!

After collecting the Rosetta Stone, return to the entrance and take the stairs leading down. The lower floors contain even more treasure, including the Giant’s Gloves (which let you cast Saber) and a second Ribbon, an invaluable accessory that protects against all status ailments.


The Fiend of Water

Confronting Kraken, the Fiend of Water

After thoroughly looting the dungeon, proceed to the lowest level (F1). In the final chamber, you will find the Fiend of Water, Kraken, guarding the Water Crystal.

Kraken boss sprite
Boss Fight

Kraken

HP: 1800 Very Hard Level: 32+
Weak to Lightning Sunken Shrine F1

Kraken is a formidable opponent with a devastating 8-hit physical attack. He is, however, extremely weak to Lightning. Your Black Wizard should spam Thundaga every turn. Have other party members cast defensive buffs like Protera and Invisira from Crescent Lake to survive his physical onslaught. A Haste-buffed fighter using the Giant’s Gloves (Saber) can also deal significant damage.


Revitalizing Waters

Upon defeating Kraken, the Water Crystal will be restored to its brilliant blue. Use the portal to exit the shrine. Your next task is to find someone who can decipher the Rosetta Stone, which will lead you to the final Fiend.

Shops

Black Magic - Onrac

SpellPriceLevelClasses
Saber30000 Gil7
Black Wizard
Blind30000 Gil7
Black MageBlack Wizard

White Magic - Onrac

SpellPriceLevelClasses
NulDeath30000 Gil7
White MageWhite WizardRed Wizard
Healaga30000 Gil7
White MageWhite Wizard

Enemies

Enemy HP Attack Defense Weaknesses Rewards Location #
Tyrannosaur enemy sprite Tyrannosaur
600 115 10
N/A
7,200 EXP
600 Gil
Giant's Tonic (5%)
Lufenia Area 103
Black Knight enemy sprite Black Knight
260 44 38
N/A
1,263 EXP
1,800 Gil
Mirage Tower 104
Chimera enemy sprite Chimera
300 30 20
Ice
2,064 EXP
2,500 Gil
Mirage Tower 105
Guardian enemy sprite Guardian
200 25 40
Lightning
1,224 EXP
400 Gil
Mirage Tower 106
Blue Dragon enemy sprite Blue Dragon
454 92 20
N/A
3,274 EXP
2,000 Gil
Mirage Tower 107

Treasure

Waterfall Cavern

  • Wizard's Staff
  • Ribbon
  • 13450 Gil
  • 6400 Gil
  • 5000 Gil
  • Defender

Sunken Shrine

  • Diamond Armor (F4)
  • Light Axe (F4)
  • Mage's Staff (F4)
  • Diamond Armlet (F5)
  • Diamond Shield (F5)
  • Diamond Helm (F5)
  • Diamond Gloves (F5)
  • Rosetta Stone (F5)
  • Giant's Gloves (F2, guarded by Piscodemons)
  • Ribbon (F2)
  • Light Axe (F2)
  • 2000 Gil (F3)
  • 9900 Gil (F3)
  • 2750 Gil (F2)
  • 4150 Gil (F5)
  • 9000 Gil (F5)

Bosses

Boss

Kraken

Kraken boss sprite
Location: Sunken Shrine F1
Level: 32+
Difficulty: Very Hard

Strategy

Weaknesses: Lightning
Resistances: Fire, Ice, Earth

Kraken

Kraken is arguably the toughest of the four Fiends due to its overwhelming 8-hit physical attack. Surviving this assault is your top priority. However, it has a critical weakness: Lightning.


Your Black Wizard’s only job is to cast Thundaga every single round. Your White Wizard must cast party-wide defensive buffs like Protera and Invisira. Stacking these spells is key to reducing Kraken’s damage to manageable levels. Your Knight or Master should use the Giant’s Gloves to cast Saber, then attack. A well-placed Haste on your main fighter will also dramatically speed up the fight. Focus on exploiting the lightning weakness and keeping your defenses up, and you will prevail.

Boss Stats

HP
1800
Attack
60
Defense
60
Accuracy
90
Agility
42
Intellect
32
Evasion
84
Mag Def
160

Rewards

EXP: 4245
GIL: 5000
Drops: Water Crystal restored